MMA LEGACY LAB

Build the fighter
history couldn't solve.

Seven spins. Seven stolen traits. One impossible fifty-fight run.

Build sequence0/7
Each selection permanently locks one trait.
01

The Spin

Archive drawROUND 01
Division
—
Era
—

Spin to draw a random division + era. Steal ONE trait from one fighter.

01Spin the wheelA random division and era. The pool is whoever was there.
02Steal one traitSeven slots, one trait per fighter. Ratings stay hidden until you lock in.
03Run the tableFifty fights against a deterministic engine. Only a flawless build goes 50–0.
02

Your Fighter

0/7 traits
Steal seven traits, one per fighter. One re-roll, no second chances.
ST
Striking—
Volume, accuracy, technique on the feet
PW
KO Power—
One-shot fight-ending ability
WR
Wrestling—
Takedowns, top control, takedown defense
GR
Grappling—
Submissions, scrambles, ground craft
CA
Cardio—
Pace, output, championship rounds
DU
Durability—
Chin, toughness, damage absorption
IQ
Fight IQ—
Game-planning, adjustments, ring craft